Blade Shadow

Bonfire Labs - San Francisco, CA

Blade’s flagship product, Shadow, allows gamers to game anywhere on any device as they are truly playing on their very own high-powered rig in the cloud. To show off the portable yet powerful nature of their service we brought the “HUD” into the real world making an immersive game experience go everywhere. Bonfire teamed up with the prolific director team of Plummer/Strauss to bring the live-action story to life.

My Role: Creative Lead, Designer, VFX Supervision & Motion Graphics
Produced by: Bonfire Labs
Creative Director: Jaime Flynn
Producer: Huyen Pham
CG Designer & Animator: Dax Da Silva


HUD Designs

We pulled from all the great genres of gaming to create instantly recognizable UI elements for gamers.

Style Frames

A sample of some concepts we used to flesh out the UI concept and possible titles.